
LibGL error: failed to load driver: swrastĬontrol: at _StackTrace () in :0Īt 11.HandleError (IntPtr display, & error_event) in :0Īt .IsDirect (IntPtr, IntPtr ) in :0Īt 11GLContext.ctor ( mode, IWindowInfo window, IGraphicsContext shared, Boolean direct, Int32 major, Int32 minor, GraphicsContextFlags flags) in :0Īt 11Factory.CreateGLContext ( mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags) in :0Īt ( mode, IWindowInfo window, Int32 major, Int32 minor, GraphicsContextFlags flags) in :0Īt (Int32 major, Int32 minor, GraphicsContextFlags flags) in :0Īt (System.EventArgs e) in :0Īt .WmCreate (& m) in :0Īt .WndProc (& m) in :0Īt .WndProc (& m) in :0Īt .WndProc (& m) in :0Īt .WndProc (& m) in :0Īt +ControlWindowTarget.OnMessage (& m) in :0Īt +ControlNativeWindow.WndProc (& m) in :0Īt .WndProc (IntPtr hWnd, Msg msg, IntPtr wParam, IntPtr lParam) in :0Īt 11.SendMessage (IntPtr hwnd, Msg message, IntPtr wParam, IntPtr lParam) in :0Īt 11.CreateWindow ( cp) in :0Īt .CreateWindow ( cp) in :0Īt .CreateHandle ( cp) in :0Īt .CreateHandle () in :0Īt .CreateControl () in :0Īt () in :0Īt _Context () in :0Īt .MyGLControl.ctor (Int32 bitDepth, Int32 setencilDepth) in :0Īt .WindowsFormsOpenGL.ctor (.AbstractOsMappingWidget app, .SystemWindow childSystemWindow) in :0Īt .WidgetForWindowsFormsOpenGL.ctor (.SystemWindow childSystemWindow) in :0Īt .WindowsFormsOpenGLFactory.CreateSurface (.SystemWindow childSystemWindow) in :0Īt _WindowsForms.ShowSystemWindow (.SystemWindow systemWindow) in :0Īt .SystemWindow.ShowAsSystemWindow () in :0Īt _Instance () in :0Īt () in :0Įrror: BadValue (integer parameter out of range for operation)Īt (OpenTK.Graphics. LibGL error: No matching fbConfigs or visuals found KDE colorscheme read failure, using built-in colorscheme Libpng warning: iCCP: known incorrect sRGB profile Mono MatterDevelop/MatterControl/bin/Debug/MatterControl.exe

Here is the basic instructions I followed Everything about mattercontol is foreign too me, from using xbuild to mono launch a. I have freecad and qcad running fine on this computer. I've found several similar issues for steam and a couple other programs that get similar failures.
Mattercontrol mac will not open update#
I've search thourghly and waited for git to update a couple weeks in case it was temporally broken. ended up configuring with bumblebee to use intel graphics and removing 2nd nvidia since SLI didn't work in Liunx anyway. Posted: Tue 2:26 am Post subject: MatterControl issue Nvidia, xorg-x11 opengl works
Mattercontrol mac will not open software#
Gentoo Forums Forum Index Unsupported Software MatterControl issue Nvidia, xorg-x11 opengl works

After restarting, click Chrome app to see if it can normally open.

Sometimes a computer restart operation can help solve many issues like Google Chrome not opening on Mac. With MatterControl, you can design your parts from scratch using the Design Tools, or visit the Design Apps to browse existing projects. The first step, give your Mac computer a restart. Gentoo Forums :: View topic - MatterControl issue Nvidia, xorg-x11 opengl works 3d Printing With Mattercontrol MatterControl is a free, open-source, all-in-one software package that lets you design, slice, organize, and manage your 3D prints.
